![]() Originally posted by Meranius:well i played Subnautica from the start and below zero the same and guess what: i like both of them.you write it is repetitive but the first Subnautica isnt so much different. Plus the fact that most game sequels are "more of the same" with improvements and additional gameplay in a similar setting (best examples are the last gen GTA series, God of War series, etc.).įor people that are actually interested in making this game look and feel a bit better in 4k:ĭon't forget the hidden settings under the F1 key (menu "Other", where you wanna adjust LOD distance and enable shadows) and the F3 key (you wanna change Texture Quality, Shader LOD, LODGroup bias and Shadow cascades here)! when nothing gets added anymore to require re-optimization. Otherwise he'd consider the fact that it's in EA and (as others have pointed out) the dev's most likely work on stability and optimization last, a.k.a. ok its smaller but.who cares? i dont need and extreme huge ultra big open world map oh and another one: it isnt even finished yet so comparing to a finishjed game ist just a stupid idea. you dont like the map? well thats has nothing to do with boring. need new stuff: ok go out and gather them and do it again and again and again. well i played Subnautica from the start and below zero the same and guess what: i like both of them.you write it is repetitive but the first Subnautica isnt so much different. I guess most people who have already played Subnautica will find Bellow Zero repetitive and boring because it is inevitable to compare the two games all the time. If you want to sell two games you must make two games. Originally posted by LU-C4:Funny how there actually is a forest biome now. If you ask me what exactly I expected I don't know, I'm not a dev. Well, I like Subnautica, I just do my job of giving feedback for the game in Early Acces. ![]() Funny how there actually is a forest biome now. I'm sure UWE will put a FOREST BIOME in an area called BELOW ZERO just because you asked. You people keep asking for multiplayer while IGNORING MULTIPLE instances of the developers out right DECLARING NO MULTLIPLAYER.īut sure keep asking for multiplayer, they'll listen to you. ![]() Stop all your current work on it and please remake it from the ground up with all of my new and different ideas"īecause it sounds like you want to play a different game from what Below Zero is supposed to be. "I don't like the way this early access game is right now. ![]() To shine a light on some more Subnautica: Below Zero secrets, we've updated this list to include a few more entries.Originally posted by dragonbornzyra:Correct me if I'm mistaken, but I read your post as : These dark corners tend to contain the game's most interesting secrets, which causes many players to miss them, due to fearing what horrifying creatures may be lurking around. Throughout this period of time, even more secrets have been discovered in Planet 4546B's ocean, helped no doubt by the wave of new players that explored the game following its release on Game Pass.Įxploring the dark corners of Planet 4546B is one of the game's most exciting, but also most terrifying features. Updated on November 7, 2021, by Jack Pursey: Subnautica: Below Zero was fully released over 5 months ago, while, believe it or not, its early access first hit stores almost three years ago now. Most people will not even know that these peculiar features exist in Below Zero. RELATED: Subnautica: Below Zero - How to Find the Laser Cutter Fragmentsįrom the depths of the ocean to the inside of a wormhole, Unknown Worlds left a few interesting things for people to find on 4546B. ![]()
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